Struct ConstantFloat3
  
  
  
  
  
  Assembly: solution.dll
  Syntax
  
    [Serializable]
[NodeDescription("The **Vector3** constant node, returns the user defined Vector3(float x, float y, float z). Vector3 are used when working with three values at the same time as when working with angles, 3D positions, etc. \n\nNote: Constant nodes aren't variables and may not be modified. But you can convert any constant to a variable by right clicking on it and selecting. Constant_Convert. ")]
public struct ConstantFloat3 : IConstantNode<float3>, IConstantNode, IDataNode, INode
   
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