Class TriggerAtFrame
Implements
Inherited Members
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScriptingECSTests
Assembly: solution.dll
Syntax
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
[Serializable]
public class TriggerAtFrame : NodeModel, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware, ISerializationCallbackReceiver
Fields
Name | Description |
---|---|
ExpectedFrame |
Methods
Name | Description |
---|---|
IsCurrentFrame(int) | |
OnDefineNode() | |
SetCurrentFrame(int) |