Class ConditionalUpdateEntitiesNodeModel
Inheritance
ConditionalUpdateEntitiesNodeModel
Implements
IFunctionModel
IStackModel
Inherited Members
FunctionModel.m_FunctionVariableModels
FunctionModel.m_FunctionParameterModels
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScriptingECSTests.Nodes
Assembly: solution.dll
Syntax
[Serializable]
public class ConditionalUpdateEntitiesNodeModel : OnEntitiesEventBaseNodeModel, ISerializationCallbackReceiver, IRenamableModel, IHasMainOutputPort, IEventFunctionModel, IIteratorStackModel, IFunctionModel, IHasVariableDeclaration, ICriteriaModelContainer, IUniqueNameProvider, IOrderedStack, IStackModel, IHasInstancePort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware
Fields
Name | Description |
---|---|
EnableStackExecution |
Properties
Name | Description |
---|---|
Mode |
Methods
Name | Description |
---|---|
MakeTitle() |