Class RoslynEcsTranslator
Implements
Inherited Members
RoslynTranslator.AddMember(MemberDeclarationSyntax)
RoslynTranslator.BuildStack(IStackModel, ref BlockSyntax, StackExitStrategy)
RoslynTranslator.AddEventRegistration(StatementSyntax)
Namespace: UnityEditor.VisualScripting.Model.Translators
Assembly: solution.dll
Syntax
public class RoslynEcsTranslator : RoslynTranslator, ITranslator
Fields
Name | Description |
---|---|
AllowNoJobsFallback | |
InputDeps | |
OnExitCacheFieldName | |
OnExitCacheVariableName |
Properties
Name | Description |
---|---|
GameObjectCodeGen | |
IsRecordingComponentAccesses | |
UsingAliases | |
UsingDirectives | |
context |