Class RoslynEcsTranslator
Implements
Inherited Members
RoslynTranslator.AddMember(MemberDeclarationSyntax)
RoslynTranslator.BuildStack(IStackModel, ref BlockSyntax, StackExitStrategy)
RoslynTranslator.AddEventRegistration(StatementSyntax)
Namespace: UnityEditor.VisualScripting.Model.Translators
Assembly: solution.dll
Syntax
public class RoslynEcsTranslator : RoslynTranslator, ITranslator
Fields
| Name | Description |
|---|---|
| AllowNoJobsFallback | |
| InputDeps | |
| OnExitCacheFieldName | |
| OnExitCacheVariableName |
Properties
| Name | Description |
|---|---|
| GameObjectCodeGen | |
| IsRecordingComponentAccesses | |
| UsingAliases | |
| UsingDirectives | |
| context |