Class SetComponentNodeModel
Implements
Inherited Members
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScripting.Model.Stencils
Assembly: solution.dll
Syntax
[SearcherItem(typeof(EcsStencil), SearcherContext.Stack, "Components/Set Component")]
[Serializable]
public class SetComponentNodeModel : EcsHighLevelNodeModel, ISerializationCallbackReceiver, IHasEntityInputPort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware
Fields
| Name | Description |
|---|---|
| ComponentType |
Properties
| Name | Description |
|---|---|
| EntityPort |
Methods
| Name | Description |
|---|---|
| GetPortsForComponent() | |
| OnDefineNode() |