Class RandomNodeModel
Implements
Inherited Members
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScripting.Model.Stencils
Assembly: solution.dll
Syntax
[Serializable]
public class RandomNodeModel : HighLevelNodeModel, ISerializationCallbackReceiver, IHasMainOutputPort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware
Properties
| Name | Description |
|---|---|
| BaseMethodNames | |
| DefaultMethod | |
| MethodBaseName | |
| OutputPort | |
| RngByType | |
| RngMethod | |
| RngMethods | |
| Variant |
Methods
| Name | Description |
|---|---|
| GetPortForParameter(ParameterInfo) | |
| MakeTitle(MethodBase) | |
| OnDefineNode() |