Class RandomNodeModel
Implements
Inherited Members
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScripting.Model.Stencils
Assembly: solution.dll
Syntax
[Serializable]
public class RandomNodeModel : HighLevelNodeModel, ISerializationCallbackReceiver, IHasMainOutputPort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware
Properties
Name | Description |
---|---|
BaseMethodNames | |
DefaultMethod | |
MethodBaseName | |
OutputPort | |
RngByType | |
RngMethod | |
RngMethods | |
Variant |
Methods
Name | Description |
---|---|
GetPortForParameter(ParameterInfo) | |
MakeTitle(MethodBase) | |
OnDefineNode() |