Class RandomNode
Implements
Inherited Members
Node.m_Store
Node.model
Node.UpdateFromModel()
Node.UpdateInputPortModels()
Node.UpdateOutputPortModels()
Node.UpdatePinning()
Node.SetPosition(Rect)
Node.OnSelected()
Node.IsSelected(VisualElement)
Node.ShouldHighlightItemUsage(IGraphElementModel)
Node.SetColor(Color)
Node.HandleCustomSearcher(Vector2, SearcherFilter)
Node.RedefineNode()
Node.selectedIndex
Node.Stack
Node.title
Node.ValueBadge
Node.UIState
Node.Progress
Node.TitleContainer
Node.NeedStoreDispatch
Node.m_CollapseButton
Node.m_ButtonContainer
Node.GetPosition()
GraphElement.UpdatePresenterPosition()
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.ContainsPoint(Vector2)
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.ClearClassList()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.transform
VisualElement.layout
VisualElement.contentRect
VisualElement.paddingRect
VisualElement.worldBound
VisualElement.localBound
VisualElement.worldTransform
VisualElement.name
VisualElement.visible
VisualElement.cacheAsBitmap
VisualElement.parent
VisualElement.panel
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
Namespace: UnityEditor.VisualScripting.Model.Stencils
Assembly: solution.dll
Syntax
public class RandomNode : Node, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, ISelectable, IDroppable, IHighlightable, IBadgeContainer, ICustomColor, IMovable, ICustomSearcherHandler, IHasGraphElementModel
Constructors
Name | Description |
---|---|
RandomNode(RandomNodeModel, Store, GraphView) |