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    Class PostUpdate

    Inheritance
    object
    NodeModel
    StackBaseModel
    FunctionModel
    EventFunctionModel
    PostUpdate
    Implements
    ISerializationCallbackReceiver
    IFunctionModel
    IStackModel
    IHasVariableDeclaration
    IRenamableModel
    IHasMainOutputPort
    INodeModel
    IGraphElementModelWithGuid
    IGraphElementModel
    ICapabilitiesModel
    IUndoRedoAware
    IEventFunctionModel
    Inherited Members
    EventFunctionModel.IsInstanceMethod
    EventFunctionModel.HasReturnType
    EventFunctionModel.AllowMultipleInstances
    EventFunctionModel.IconTypeString
    FunctionModel.m_FunctionVariableModels
    FunctionModel.m_FunctionParameterModels
    FunctionModel.CreateFunctionVariableDeclaration(string, TypeHandle)
    FunctionModel.CreateAndRegisterFunctionParameterDeclaration(string, TypeHandle)
    FunctionModel.RegisterFunctionParameterDeclaration(VariableDeclarationModel)
    FunctionModel.FindOrCreateParameterDeclaration(string, TypeHandle)
    FunctionModel.DuplicateFunctionVariableDeclarations(List<IVariableDeclarationModel>)
    FunctionModel.RemoveFunctionVariableDeclaration(VariableDeclarationModel)
    FunctionModel.RemoveFunctionParameterDeclaration(VariableDeclarationModel)
    FunctionModel.OnPreDefineNode()
    FunctionModel.OnDefineNode()
    FunctionModel.CreateLoopVariables(IPortModel)
    FunctionModel.OnCreateLoopVariables(VariableCreator, IPortModel)
    FunctionModel.GetHashCode()
    FunctionModel.Rename(string)
    FunctionModel.ClearVariableDeclarations()
    FunctionModel.ClearParameterDeclarations()
    FunctionModel.FindFunctionUsages(IGraphModel)
    FunctionModel.FunctionVariableModels
    FunctionModel.FunctionParameterModels
    FunctionModel.VariableDeclarations
    FunctionModel.FunctionParameters
    FunctionModel.CodeTitle
    FunctionModel.ReturnType
    FunctionModel.IsEntryPoint
    FunctionModel.AllowChangesToModel
    FunctionModel.OwningFunctionModel
    FunctionModel.EnableProfiling
    FunctionModel.OutputPort
    FunctionModel.Capabilities
    StackBaseModel.AcceptNode(Type)
    StackBaseModel.DelegatesOutputsToNode(out INodeModel)
    StackBaseModel.CleanUp()
    StackBaseModel.CreateStackedNode<TNodeType>(string, int, SpawnFlags, Action<TNodeType>, GUID?)
    StackBaseModel.CreateStackedNode(Type, string, int, SpawnFlags, Action<NodeModel>, GUID?)
    StackBaseModel.MoveStackedNodes(IReadOnlyCollection<INodeModel>, int, bool)
    StackBaseModel.AddStackedNode(INodeModel, int)
    StackBaseModel.TransferConnections(IGraphModel, IReadOnlyList<IPortModel>, IReadOnlyList<IPortModel>)
    StackBaseModel.RemoveStackedNode(INodeModel, StackBaseModel.EdgeBehaviourOnRemove)
    StackBaseModel.UndoRedoPerformed()
    StackBaseModel.ClearNodes()
    StackBaseModel.AddInputPort(string, PortType, TypeHandle, string, PortModel.PortModelOptions)
    StackBaseModel.AddOutputPort(string, PortType, TypeHandle, string, PortModel.PortModelOptions)
    StackBaseModel.NodeModels
    StackBaseModel.InputPorts
    StackBaseModel.InputsByDisplayOrder
    StackBaseModel.OutputPorts
    StackBaseModel.OutputsByDisplayOrder
    NodeModel.m_InputConstantsValues
    NodeModel.OnConnection(IPortModel, IPortModel)
    NodeModel.OnDisconnection(IPortModel, IPortModel)
    NodeModel.PostGraphLoad()
    NodeModel.DefineNode()
    NodeModel.GetPortCapacity(PortModel)
    NodeModel.GetId()
    NodeModel.AssignNewGuid()
    NodeModel.Move(Vector2)
    NodeModel.ChangeColor(Color)
    NodeModel.MakePortForNode(Direction, string, PortType, TypeHandle, string, PortModel.PortModelOptions)
    NodeModel.AddDataInput<TDataType>(string, string, PortModel.PortModelOptions)
    NodeModel.AddDataInput(string, TypeHandle, string, PortModel.PortModelOptions)
    NodeModel.AddDataOutputPort<TDataType>(string, string)
    NodeModel.AddDataOutputPort(string, TypeHandle, string)
    NodeModel.AddInstanceInput<TDataType>(string, string)
    NodeModel.AddInstanceInput(TypeHandle, string, string)
    NodeModel.AddInputExecutionPort(string, string)
    NodeModel.AddExecutionOutputPort(string, string)
    NodeModel.AddLoopOutputPort(string, string)
    NodeModel.DeleteInputPort(PortModel)
    NodeModel.DeleteOutputPort(PortModel)
    NodeModel.DeletePort(IPortModel)
    NodeModel.Destroy()
    NodeModel.OnBeforeSerialize()
    NodeModel.OnAfterDeserialize()
    NodeModel.Guid
    NodeModel.Stencil
    NodeModel.DataTypeString
    NodeModel.VariableString
    NodeModel.SerializableAsset
    NodeModel.AssetModel
    NodeModel.GraphModel
    NodeModel.State
    NodeModel.ParentStackModel
    NodeModel.Title
    NodeModel.Position
    NodeModel.IsCondition
    NodeModel.IsInsertLoop
    NodeModel.LoopConnectionType
    NodeModel.IsBranchType
    NodeModel.Color
    NodeModel.InputsById
    NodeModel.OutputsById
    NodeModel.InputConstantsById
    NodeModel.IsStacked
    NodeModel.InputPortModels
    NodeModel.OutputPortModels
    NodeModel.HasUserColor
    NodeModel.OriginalInstanceId
    NodeModel.Destroyed
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.VisualScripting.Model.Stencils
    Assembly: solution.dll
    Syntax
    [SearcherItem(typeof(EcsStencil), SearcherContext.Graph, "Events/Post Update")]
    [Serializable]
    public class PostUpdate : EventFunctionModel, ISerializationCallbackReceiver, IFunctionModel, IStackModel, IHasVariableDeclaration, IRenamableModel, IHasMainOutputPort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware, IEventFunctionModel

    Implements

    ISerializationCallbackReceiver
    UnityEditor.VisualScripting.Model.IFunctionModel
    UnityEditor.VisualScripting.GraphViewModel.IStackModel
    IHasVariableDeclaration
    IRenamableModel
    IHasMainOutputPort
    INodeModel
    IGraphElementModelWithGuid
    IGraphElementModel
    ICapabilitiesModel
    IUndoRedoAware
    IEventFunctionModel
    In This Article
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