Class ExecuteOnceNodeModel
Implements
Inherited Members
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScripting.Model.Stencils
Assembly: solution.dll
Syntax
[BranchedNode]
[Serializable]
[SearcherItem(typeof(EcsStencil), SearcherContext.Stack, "Once")]
public class ExecuteOnceNodeModel : NodeModel, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware, ISerializationCallbackReceiver
Properties
Name | Description |
---|---|
AlwaysPort | |
OncePort | |
ResetPort | |
Title |
Methods
Name | Description |
---|---|
OnDefineNode() |