Class CoroutineNodeModel
Implements
Inherited Members
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScripting.Model.Stencils
Assembly: solution.dll
Syntax
[Serializable]
public class CoroutineNodeModel : LoopNodeModel, ISerializationCallbackReceiver, IHasMainInputPort, IHasMainOutputPort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware, INodeModelProgress
Fields
Name | Description |
---|---|
ComponentParameters |
Properties
Name | Description |
---|---|
CoroutineType | |
Fields | |
InsertLoopNodeTitle | |
IsInsertLoop | |
LoopConnectionType | |
MatchingStackType | |
MethodInfo | |
SpecialParameters | |
VariableName |
Methods
Name | Description |
---|---|
GetFieldPort(FieldInfo) | |
GetParameterPort(ParameterInfo) | |
OnDefineNode() |