Class CoroutineNodeModel
Implements
Inherited Members
NodeModel.m_InputConstantsValues
NodeModel.Move(Vector2)
NodeModel.ChangeColor(Color)
NodeModel.OriginalInstanceId
Namespace: UnityEditor.VisualScripting.Model.Stencils
Assembly: solution.dll
Syntax
[Serializable]
public class CoroutineNodeModel : LoopNodeModel, ISerializationCallbackReceiver, IHasMainInputPort, IHasMainOutputPort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware, INodeModelProgress
Fields
| Name | Description |
|---|---|
| ComponentParameters |
Properties
| Name | Description |
|---|---|
| CoroutineType | |
| Fields | |
| InsertLoopNodeTitle | |
| IsInsertLoop | |
| LoopConnectionType | |
| MatchingStackType | |
| MethodInfo | |
| SpecialParameters | |
| VariableName |
Methods
| Name | Description |
|---|---|
| GetFieldPort(FieldInfo) | |
| GetParameterPort(ParameterInfo) | |
| OnDefineNode() |