Class WaitForFlow.Data
Namespace: Unity.VisualScripting
Syntax
public sealed class Data : IGraphElementData
Fields
inputsActivated
Declaration
public bool[] inputsActivated
Field Value
| Type | Description |
|---|---|
| Boolean[] |
isWaitingCoroutine
Declaration
public bool isWaitingCoroutine
Field Value
| Type | Description |
|---|---|
| Boolean |