Class ProductAttribute
Namespace: Unity.VisualScripting
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public class ProductAttribute : Attribute, _Attribute
Constructors
ProductAttribute(String)
Declaration
public ProductAttribute(string id)
Parameters
| Type | Name | Description |
|---|---|---|
| String | id |
Properties
id
Declaration
public string id { get; }
Property Value
| Type | Description |
|---|---|
| String |