Class NesterStateTransitionDescriptor<TNesterStateTransition>
Inheritance
Assigner<TNesterStateTransition, StateTransitionDescription>
Descriptor<TNesterStateTransition, StateTransitionDescription>
StateTransitionDescriptor<TNesterStateTransition>
NesterStateTransitionDescriptor<TNesterStateTransition>
Inherited Members
Namespace: Unity.VisualScripting
Syntax
[Descriptor(typeof(INesterStateTransition))]
public class NesterStateTransitionDescriptor<TNesterStateTransition> : StateTransitionDescriptor<TNesterStateTransition>, IAssigner, IDescriptor where TNesterStateTransition : class, INesterStateTransition
Type Parameters
| Name | Description |
|---|---|
| TNesterStateTransition |
Constructors
NesterStateTransitionDescriptor(TNesterStateTransition)
Declaration
public NesterStateTransitionDescriptor(TNesterStateTransition transition)
Parameters
| Type | Name | Description |
|---|---|---|
| TNesterStateTransition | transition |
Methods
Summary()
Declaration
[RequiresUnityAPI]
public override string Summary()
Returns
| Type | Description |
|---|---|
| String |
Overrides
Unity.VisualScripting.StateTransitionDescriptor<TNesterStateTransition>.Summary()
Title()
Declaration
[RequiresUnityAPI]
public override string Title()
Returns
| Type | Description |
|---|---|
| String |
Overrides
Unity.VisualScripting.StateTransitionDescriptor<TNesterStateTransition>.Title()