Class Minimum<T>
Inherited Members
Namespace: Unity.VisualScripting
Syntax
[UnitOrder(301)]
public abstract class Minimum<T> : MultiInputUnit<T>, IMultiInputUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
minimum
The minimum.
Declaration
[DoNotSerialize]
public ValueOutput minimum { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
Methods
Definition()
Declaration
protected override void Definition()
Overrides
Unity.VisualScripting.MultiInputUnit<T>.Definition()
Operation(T, T)
Declaration
public abstract T Operation(T a, T b)
Parameters
| Type | Name | Description |
|---|---|---|
| T | a | |
| T | b |
Returns
| Type | Description |
|---|---|
| T |
Operation(IEnumerable<T>)
Declaration
public abstract T Operation(IEnumerable<T> values)
Parameters
| Type | Name | Description |
|---|---|---|
| IEnumerable<T> | values |
Returns
| Type | Description |
|---|---|
| T |
Operation(Flow)
Declaration
public T Operation(Flow flow)
Parameters
| Type | Name | Description |
|---|---|---|
| Flow | flow |
Returns
| Type | Description |
|---|---|
| T |