Class VisualEffectAssetEditorUtility | Package Manager UI website
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    Class VisualEffectAssetEditorUtility

    Inheritance
    System.Object
    VisualEffectAssetEditorUtility
    Namespace: UnityEditor
    Syntax
    public static class VisualEffectAssetEditorUtility

    Fields

    templateAssetName

    Declaration
    public const string templateAssetName = "Simple Particle System.vfx"
    Field Value
    Type Description
    System.String

    Properties

    templatePath

    Declaration
    public static string templatePath { get; }
    Property Value
    Type Description
    System.String

    Methods

    CreateVisualEffectAsset()

    Declaration
    public static void CreateVisualEffectAsset()

    CreateVisualEffectGameObject(MenuCommand)

    Declaration
    public static void CreateVisualEffectGameObject(MenuCommand menuCommand)
    Parameters
    Type Name Description
    MenuCommand menuCommand
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