Class VisualEffectAssetEditorUtility
Inheritance
System.Object
VisualEffectAssetEditorUtility
Syntax
public static class VisualEffectAssetEditorUtility
Fields
templateAssetName
Declaration
public const string templateAssetName = "Simple Particle System.vfx"
Field Value
Type |
Description |
System.String |
|
Properties
templatePath
Declaration
public static string templatePath { get; }
Property Value
Type |
Description |
System.String |
|
Methods
CreateVisualEffectAsset()
Declaration
public static void CreateVisualEffectAsset()
CreateVisualEffectGameObject(MenuCommand)
Declaration
public static void CreateVisualEffectGameObject(MenuCommand menuCommand)
Parameters
Type |
Name |
Description |
MenuCommand |
menuCommand |
|