Changelog | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [4.10.0-preview] - 2019-02-16

    • Fixed error spam when opening a vfx with the visual effect tab hidden
    • Shader compilation with SimpleLit and debug display

    [4.9.0-preview] - 2019-01-28

    [4.8.0-preview] - 2019-01-16

    [4.7.0-preview] - 2019-01-13

    Added

    • Add spawnTime & spawnCount operator
    • Add seed slot to constant random mode of Attribute from curve and map
    • Add customizable function in VariantProvider to replace the default cartesian product

    Fixed

    • Fix in sequential line to include the end point
    • Fix a bug with attributes in Attribute from curve
    • Fix legacy render path shader compilation issues
    • Fix source attributes not being taken into account for attribute storage
    • Samll fixes in Parameter Binder editor
    • Fix fog on decals
    • Saturate alpha component in outputs
    • Fixed scaleY in ConnectTarget

    [4.6.0-preview] - 2018-12-07

    Fixed

    • Some fixes in noise library
    • Some fixes in the Visual Effect inspector
    • Visual Effects menu is now is the right place
    • Remove some D3D11, metal and C# warnings

    [4.3.0-preview] - 2018-11-23

    Initial release

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023