Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[4.10.0-preview] - 2019-02-16
- Fixed error spam when opening a vfx with the visual effect tab hidden
- Shader compilation with SimpleLit and debug display
[4.9.0-preview] - 2019-01-28
[4.8.0-preview] - 2019-01-16
[4.7.0-preview] - 2019-01-13
Added
- Add spawnTime & spawnCount operator
- Add seed slot to constant random mode of Attribute from curve and map
- Add customizable function in VariantProvider to replace the default cartesian product
Fixed
- Fix in sequential line to include the end point
- Fix a bug with attributes in Attribute from curve
- Fix legacy render path shader compilation issues
- Fix source attributes not being taken into account for attribute storage
- Samll fixes in Parameter Binder editor
- Fix fog on decals
- Saturate alpha component in outputs
- Fixed scaleY in ConnectTarget
[4.6.0-preview] - 2018-12-07
Fixed
- Some fixes in noise library
- Some fixes in the Visual Effect inspector
- Visual Effects menu is now is the right place
- Remove some D3D11, metal and C# warnings
[4.3.0-preview] - 2018-11-23
Initial release