Class DotEdge
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Dot
Syntax
public class DotEdge : DotElement
Constructors
DotEdge(DotNode, DotNode)
Declaration
public DotEdge(DotNode from, DotNode to)
Parameters
Type | Name | Description |
---|---|---|
DotNode | from | |
DotNode | to |
Properties
From
Declaration
public DotNode From { get; }
Property Value
Type | Description |
---|---|
DotNode |
Name
Declaration
public override string Name { get; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
To
Declaration
public DotNode To { get; }
Property Value
Type | Description |
---|---|
DotNode |