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    Realistic smoke lighting

    Implement custom lighting models to have more control over the visual style of smoke and explosions and achieve better performance.

    Page Description
    Realistic smoke lighting with six-way lighting Learn how and why to use six-way lighting in Unity to illuminate smoke.
    Generate six-way lightmap textures for visual effects Learn how to create six-way lightmap textures in your preferred VFX tool for use in Unity.
    Import six-way lightmap textures into Unity Learn how to import and configure six-way lightmap textures for use in Visual Effect Graph.
    Create a six-way lit particle system in Visual Effect Graph Learn how to achieve enhanced realism for smoke or explosion effects.
    Customize existing six-way lightmap textures Learn how to generate high-quality smoke or dust effects with free lightmap textures.
    Six-way smoke lit reference Explore the properties of the Smoke Shader UI.

    Additional resources

    • Realistic smoke lighting with six-way lighting in VFX Graph
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