Namespace UnityEngine.VFX.Utility
Classes
ExposedProperty
An utility Class that Accelerates caching of both string properties and their integer values based on Shader.PropertyToID()
VFXBinderAttribute
A ClassAttribute for use with VFXBinderBase in order to set the Add Menu Path in Inspector.
VFXBinderBase
Base Class to derive in order to Write Visual Effect Binders
VFXOutputEventAbstractHandler
A VFXOutputEventAbstractHandler is an API helper that hooks into an Output Event to allow you to execute scripts based on the event.
VFXPropertyBinder
A Behaviour that controls binding between Visual Effect Properties, and other scene values, through the use of VFXBinderBase
VFXPropertyBindingAttribute
A ClassAttribute for use with ExposedProperty in order to specify the compatible type of a bound property.