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    Inline Operators

    Store values, vectors, shapes, and textures in a graph.

    Page Description
    AABox Store an axis-aligned 3D box.
    AnimationCurve Store an animation curve.
    ArcCircle Store a segment of a circle.
    ArcCone Store a segment of a cone.
    ArcSphere Store a segment of a sphere.
    ArcTorus Store a segment of a torus.
    bool Store a Boolean.
    Camera Store a camera.
    Circle Store a circle.
    Color Store a color.
    Cone Store a cone.
    Cubemap Store a cubemap texture.
    CubemapArray Store a cubemap array.
    Cylinder Store a cylinder.
    Direction Store a direction.
    FlipBook Store a flipbook texture.
    float Store a float.
    Gradient Store a gradient.
    int Store an integer.
    Line Store a line.
    Matrix4x4 Store a 4x4 matrix.
    Mesh Store a mesh.
    OrientedBox Store an oriented box.
    Plane Store a plane.
    Position Store a position.
    Sphere Store a sphere.
    TerrainType Store a terrain type.
    Texture2D Store a 2D texture.
    Texture2DArray Store a 2D texture array.
    Texture3D Store a 3D texture.
    Torus Store a torus.
    Transform Store position, rotation, and scale.
    uint Store an unsigned integer.
    Vector Store a vector with one dimension.
    Vector2 Store a vector with two dimensions.
    Vector3 Store a vector with three dimensions.
    Vector4 Store a vector with four dimensions.

    Additional resources

    • VFX type reference
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