Set Position Blocks reference
Configure particle positions based on an input.
| Page | Description |
|---|---|
| Set Position (Depth) | Explore the properties of the Set Position (Depth) block. |
| Set Position (Mesh) | Calculate a position based on mesh vertex data. |
| Set Position (Signed Distance Field) | Explore the properties of the Set Position (Signed Distance Field) block. |
| Set Position (Skinned Mesh) | Calculate a position based on skinned mesh vertex data. |
| Set Position (Sequential : Circle) | Use the Set Position (Sequential) block with a circle. |
| Set Position (Sequential : Line) | Use the Set Position (Sequential) block with a line. |
| Set Position (Sequential : ThreeDimensional) | Use the Set Position (Sequential) block with a 3D shape. |
| Set Position (Shape : AABox) | Calculate a position based on an axis-aligned box. |
| Set Position (Shape : Circle) | Calculate a position based on a circle. |
| Set Position (Shape : Cone) | Calculate a position based on a cone. |
| Set Position (Shape : Line) | Calculate a position based on a line. |
| Set Position (Shape : Sphere) | Calculate a position based on a sphere. |
| Set Position (Sequential) | Explore the properties of the Set Position (Sequential) block. |
| Tile/Warp Positions | Explore the properties of the Tile/Warp Positions block. |
Additional resources
- Signed Distance Fields in the Visual Effect Graph
- VFX Graph Learning Templates on the Unity YouTube channel