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    Set Position Blocks reference

    Configure particle positions based on an input.

    Page Description
    Set Position (Depth) Explore the properties of the Set Position (Depth) block.
    Set Position (Mesh) Calculate a position based on mesh vertex data.
    Set Position (Signed Distance Field) Explore the properties of the Set Position (Signed Distance Field) block.
    Set Position (Skinned Mesh) Calculate a position based on skinned mesh vertex data.
    Set Position (Sequential : Circle) Use the Set Position (Sequential) block with a circle.
    Set Position (Sequential : Line) Use the Set Position (Sequential) block with a line.
    Set Position (Sequential : ThreeDimensional) Use the Set Position (Sequential) block with a 3D shape.
    Set Position (Shape : AABox) Calculate a position based on an axis-aligned box.
    Set Position (Shape : Circle) Calculate a position based on a circle.
    Set Position (Shape : Cone) Calculate a position based on a cone.
    Set Position (Shape : Line) Calculate a position based on a line.
    Set Position (Shape : Sphere) Calculate a position based on a sphere.
    Set Position (Sequential) Explore the properties of the Set Position (Sequential) block.
    Tile/Warp Positions Explore the properties of the Tile/Warp Positions block.

    Additional resources

    • Signed Distance Fields in the Visual Effect Graph
    • VFX Graph Learning Templates on the Unity YouTube channel
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