docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Transform (Position)

    Menu Path : Operator > Math > Geometry > Transform (Position)

    The Transform (Position) Operator applies a transformation to a position to offset, rotate, or scale it.

    For example, this is useful if you want to spawn particles in a circle and then rotate the circle:

    Operator properties

    Input Type Description
    Transform Transform The Transform this Operator applies to the Position.
    Position Position The Position this Operator transforms.
    Output Type Description
    pos Position The result of the transformed Position.
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)