Kill (Sphere)
Menu Path : Kill > Kill (Sphere)
The Kill (Sphere) Block kills (sets the alive
attribute to false) particles depending on where they are in comparison to a given Sphere.
Block settings
Setting |
Type |
Description |
Mode |
Enum |
The method Unity uses to determine whether to kill a particle. The options are: • Solid: Kills particles within the Sphere. • Inverted: Kills particles outside of the Sphere. |
Block compatibility
This Block is compatible with the following Contexts:
Block properties
Input |
Type |
Description |
Sphere |
Sphere |
The sphere to compare particle position to. |
- If you use this Block inside an output Context, particles temporarily disappear, but don't stay killed.
- Make sure to enable the Reap Particles option in update, otherwise killed particles don't disappear.
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