docs.unity3d.com
    Show / Hide Table of Contents

    Atan2

    Menu Path : Operator > Math > Trigonometry > Atan2

    The Atan2 Operator calculates the value of the angle between the x-axis and a vector that starts at zero and terminates at (X, Y). The result is in radians.

    This Operator accepts input values of various types. For the list of types this Operator can use, see Available Types.

    Operator properties

    Property Type Description
    X Configurable The value this Operator evaluates.
    Y Dependent An input of the same type as X.
    The Type changes to match the type of X.
    Out Dependent The signed angle between the vector defined by X and Y and the positive x-axis of the input.
    The Type changes to match the type of X.

    Operator configuration

    To view the Operator's configuration, click the cog icon in the Operator's header. Use the drop-down to select the type for the X and Y port. For the list of types these properties support, see Available types.

    Available types

    You can use the following types for your input ports:

    • float
    • Vector
    • Vector2
    • Vector3
    • Vector4
    • Position
    • Direction
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023