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    Swizzle

    Menu Path : Operator > Math > Vector

    The Swizzle uniform Operator rearranges the input vector’s components and outputs them into an output vector, based on a swizzle Mask string.

    For example, a vector of (x,y,z,w) can swizzle to (y,x,x,z).

    Operator settings

    Setting Type Description
    Mask string The swizzle mask. This is a combination of one to four characters that can be x, y, z, or w.

    Operator properties

    Input Type Description
    X Configurable The vector to swizzle the values of.
    Output Type Description
    Output Dependent The swizzled output vector (dependant on the Mask setting).
    The Type changes to match the number of characters in the Mask.

    Operator configuration

    To view this uniform Operator's configuration, click the cog icon in the Node's header. Here you can configure the data type this Operator uses.

    Available types

    You can use the following types for your Input values and ports:

    • Position
    • Vector
    • Direction
    • Vector4
    • Vector3
    • Vector2
    • Float
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