Connect Target
Menu Path : Orientation > Connect Target
The Connect Target Block scales and orients particles so they connect to a specified target position.
The Block also allows you to specify the particle pivot in relation to its position and target position. This is useful for example to specify a custom point of rotation along the particle:
Block compatibility
This Block is compatible with the following Contexts:
- Any output Context
Block settings
Setting | Type | Description |
---|---|---|
Orientation | Enum | Specifies how the particle orients itself. The options are: • Camera: The particle faces the camera. • Direction: The particle faces a particular direction. • Look At Position: The particle faces a position in the scene. |
Block properties
Input | Type | Description |
---|---|---|
Target Position | Position | The position with which the particle is connecting. |
Look Direction | Direction | The direction the particle faces. This property only appears if you set Orientation to Direction. |
Look At Position | Position | The position the particle orients itself to look towards. This property only appears if you set Orientation to Look At Position. |
Pivot Shift | float | The pivot relative to the length of the particle. A value of 0 sets it at the particle position, while a value of 1 sets it at the Target Position. |