Kill (AABox)
Menu Path : Kill > Kill (AABox)
The Kill (AABox) Block kills (sets the alive attribute to false) particles depending on where they are in comparison to a given AABox.
Block settings
| Setting | Type | Description |
|---|---|---|
| Mode | Enum | The method Unity uses to determine whether to kill a particle. The options are: • Solid: Kills particles within the AABox. • Inverted: Kills particles outside of the AABox. |
Block compatibility
This Block is compatible with the following Contexts:
- Initialize
- Update
- Any output Context
Block properties
| Input | Type | Description |
|---|---|---|
| Box | AABox | The box to compare particle position to. |
Remark
- If you use this block inside an output context, particles temporarily disappear, but don't stay killed.
- Make sure to enable the Reap Particles option in update, otherwise killed particles don't disappear.