Sample Texture3D | Visual Effect Graph | 10.2.2
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    Sample Texture3D

    Menu Path : Operator > Sampling > Sample Texture3D

    The Sample Texture3D Operator samples a Texture3D for a specified UV and mip level. This Operator uses the same Filter Mode and Wrap Mode as the input texture’s texture's import settings.

    This translates to a Sample call on the texture in High-Level Shading Language (HLSL).

    Operator properties

    Property Type Description
    Texture Texture3D The texture this Operator samples.
    UVW Vector3 The UV this Operator to samples the Texture at.
    Mip Level float The mip level this Operator uses for the sampling.
    Property Type Description
    s Vector4 The sampled value from the texture

    Limitations

    This Operator only runs on the GPU, therefore it does not work when plugged into Spawner context ports.

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