Visual Compositor

Visual Compositor is a GameObject component for executing a node-based graph defined in a Compositor Graph asset to produce the final render output.
| Property | Description |
|---|---|
| Compositor Graph | The Compositor Graph asset to be executed. |
| Main Camera | The default camera that will be assigned to newly created nodes in the Compositor Graph asset. |
| Output Size | The size of the final output. |
| Display Mode | Specify if the final output should be rendered in linear or sRGB color space. |
| Background Color | The background color. |