Class SceneNode
A node inside a hierarchy.
Inherited Members
Namespace: Unity.VectorGraphics
Assembly: Unity.VectorGraphics.dll
Syntax
public class SceneNode
Properties
Children
The list of children nodes.
Declaration
public List<SceneNode> Children { get; set; }
Property Value
Type | Description |
---|---|
List<SceneNode> |
Clipper
A clipper hierarchy that will clip this node.
Declaration
public SceneNode Clipper { get; set; }
Property Value
Type | Description |
---|---|
SceneNode |
Shapes
The list of shapes inside this node.
Declaration
public List<Shape> Shapes { get; set; }
Property Value
Type | Description |
---|---|
List<Shape> |
Transform
The transform of the node.
Declaration
public Matrix2D Transform { get; set; }
Property Value
Type | Description |
---|---|
Matrix2D |