docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct PathProperties

    Defines properties of paths.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.VectorGraphics
    Assembly: Unity.VectorGraphics.dll
    Syntax
    public struct PathProperties

    Properties

    Corners

    How the corners of the path should be displayed.

    Declaration
    public PathCorner Corners { readonly get; set; }
    Property Value
    Type Description
    PathCorner

    Head

    How the beginning of the path should be displayed.

    Declaration
    public PathEnding Head { readonly get; set; }
    Property Value
    Type Description
    PathEnding

    Stroke

    The stroke used to render the path.

    Declaration
    public Stroke Stroke { readonly get; set; }
    Property Value
    Type Description
    Stroke

    Tail

    How the end of the path should be displayed.

    Declaration
    public PathEnding Tail { readonly get; set; }
    Property Value
    Type Description
    PathEnding
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)