Struct BezierSegment
A bezier segment.
Inherited Members
Namespace: Unity.VectorGraphics
Assembly: solution.dll
Syntax
public struct BezierSegment
Remarks
Cubic Bezier segment starts from P0, flies in tangent to direction from P0 to P1, then lands in direction from P2 to P3, to finally end exactly at P3.
Fields
Name | Description |
---|---|
P0 | Origin point of the segment. |
P1 | First control point of the segment. |
P2 | Second control point of the segment. |
P3 | Ending point of the segment. |