1.0.0-preview.13 - 2018-06-11 | Package Manager UI website
1.0.0-preview.13 - 2018-06-11
Elements with display:none are not displayed anymore
Showing imported sprites stats
Fixed parse issue when loading an unsupported texture from the image tag
1.0.0-preview.12 - 2018-06-07
Using culture invariant float parsing
Fixed import error when using percentage sizes in svg tag
1.0.0-preview.11 - 2018-06-05
Fixed some precision issues
More conservative processing of 'none' for 'stroke-dasharray'
Revert "Fixed handling of 'none' styles"
1.0.0-preview.10 - 2018-05-23
Adjusting the triangle's winding order after scene tessellation
1.0.0-preview.9 - 2018-05-15
Fixed handling of 'none' styles
Renamed Third-Party Notices
1.0.0-preview.8 - 2018-05-05
Support for multiple SVG editing
Updated documentation after docs team revision
1.0.0-preview.7 - 2018-04-26
Optimized path for convex shapes
Fixed SVG StreamReader not being closed
Fixed polyline corners
1.0.0-preview.6 - 2018-04-24
Physics outline fixes and using preview texture for Sprite Editor, when available
Improved sampling step distance tooltip text
1.0.0-preview.5 - 2018-04-18
Added Third-Party Notices
Added MakeArc_MakesArcInClockwiseDirection test
1.0.0-preview.4 - 2018-04-13
MakeArc now returns a BezierPathSegment[] instead of BezierSegment[]. Added BezierSegmentsToPath API.
Using the new code naming conventions (CamelCase for properties)
1.0.0-preview.3 - 2018-04-09
Exposed BuildRectangleContour API
1.0.0-preview.2 - 2018-04-05
Moved SVGParser to Unity.VectorGraphics namespace
1.0.0-preview.1 - 2018-04-04
Initial release