1.0.0-preview.13 - 2018-06-11 | Package Manager UI website
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    1.0.0-preview.13 - 2018-06-11

    Elements with display:none are not displayed anymore

    Showing imported sprites stats

    Fixed parse issue when loading an unsupported texture from the image tag

    1.0.0-preview.12 - 2018-06-07

    Using culture invariant float parsing

    Fixed import error when using percentage sizes in svg tag

    1.0.0-preview.11 - 2018-06-05

    Fixed some precision issues

    More conservative processing of 'none' for 'stroke-dasharray'

    Revert "Fixed handling of 'none' styles"

    1.0.0-preview.10 - 2018-05-23

    Adjusting the triangle's winding order after scene tessellation

    1.0.0-preview.9 - 2018-05-15

    Fixed handling of 'none' styles

    Renamed Third-Party Notices

    1.0.0-preview.8 - 2018-05-05

    Support for multiple SVG editing

    Updated documentation after docs team revision

    1.0.0-preview.7 - 2018-04-26

    Optimized path for convex shapes

    Fixed SVG StreamReader not being closed

    Fixed polyline corners

    1.0.0-preview.6 - 2018-04-24

    Physics outline fixes and using preview texture for Sprite Editor, when available

    Improved sampling step distance tooltip text

    Removed skin-based animation tools

    1.0.0-preview.5 - 2018-04-18

    Added Third-Party Notices

    Added MakeArc_MakesArcInClockwiseDirection test

    1.0.0-preview.4 - 2018-04-13

    MakeArc now returns a BezierPathSegment[] instead of BezierSegment[]. Added BezierSegmentsToPath API.

    Using the new code naming conventions (CamelCase for properties)

    1.0.0-preview.3 - 2018-04-09

    Exposed BuildRectangleContour API

    1.0.0-preview.2 - 2018-04-05

    Moved SVGParser to Unity.VectorGraphics namespace

    1.0.0-preview.1 - 2018-04-04

    Initial release

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