docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class VtUCharArray

    Inheritance
    object
    Vt_ArrayBase
    VtUCharArray
    Implements
    IDisposable
    Inherited Members
    Vt_ArrayBase.swigCMemOwn
    Vt_ArrayBase.getCPtr(Vt_ArrayBase)
    Vt_ArrayBase.swigRelease(Vt_ArrayBase)
    Vt_ArrayBase.Dispose()
    object.GetType()
    object.MemberwiseClone()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    Namespace: pxr
    Assembly: USD.NET.dll
    Syntax
    public class VtUCharArray : Vt_ArrayBase, IDisposable

    Constructors

    Name Description
    VtUCharArray()
    VtUCharArray(IntPtr, bool)
    VtUCharArray(uint)
    VtUCharArray(uint, byte)
    VtUCharArray(VtUCharArray)

    Properties

    Name Description
    this[int]

    Methods

    Name Description
    AsConst()
    CopyFromArray(byte[])
    CopyFromArray(IntPtr)
    CopyToArray(byte[])
    CopyToArray(IntPtr)
    Dispose(bool)
    Equals(object)
    Equals(VtUCharArray, VtUCharArray)
    GetHashCode()
    GetValue(int)
    IsIdentical(VtUCharArray)
    SetValue(int, byte)
    ToString()
    assign(uint, byte)
    capacity()
    clear()
    empty()
    getCPtr(VtUCharArray)
    pop_back()
    push_back(byte)
    reserve(uint)
    resize(uint)
    size()
    swap(VtUCharArray)
    swigRelease(VtUCharArray)

    Operators

    Name Description
    operator ==(VtUCharArray, VtUCharArray)
    operator !=(VtUCharArray, VtUCharArray)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)