Class UsdShadeOutputVector
  
  
  
    Inheritance
    
    UsdShadeOutputVector
   
  
  
  Namespace: pxr
  Assembly: USD.NET.dll
  Syntax
  
    public class UsdShadeOutputVector : IDisposable, IEnumerable<UsdShadeOutput>, IEnumerable
   
  Constructors
  
  Fields
  
  Properties
  
  Methods
  
    
      
        | Name | 
        Description | 
      
    
    
      
        | 
          Add(UsdShadeOutput)
         | 
         | 
      
      
        | 
          AddRange(UsdShadeOutputVector)
         | 
         | 
      
      
        | 
          Clear()
         | 
         | 
      
      
        | 
          CopyTo(int, UsdShadeOutput[], int, int)
         | 
         | 
      
      
        | 
          CopyTo(UsdShadeOutput[])
         | 
         | 
      
      
        | 
          CopyTo(UsdShadeOutput[], int)
         | 
         | 
      
      
        | 
          Dispose()
         | 
         | 
      
      
        | 
          Dispose(bool)
         | 
         | 
      
      
        | 
          ~UsdShadeOutputVector()
         | 
         | 
      
      
        | 
          GetEnumerator()
         | 
         | 
      
      
        | 
          GetRange(int, int)
         | 
         | 
      
      
        | 
          Insert(int, UsdShadeOutput)
         | 
         | 
      
      
        | 
          InsertRange(int, UsdShadeOutputVector)
         | 
         | 
      
      
        | 
          RemoveAt(int)
         | 
         | 
      
      
        | 
          RemoveRange(int, int)
         | 
         | 
      
      
        | 
          Repeat(UsdShadeOutput, int)
         | 
         | 
      
      
        | 
          Reverse()
         | 
         | 
      
      
        | 
          Reverse(int, int)
         | 
         | 
      
      
        | 
          SetRange(int, UsdShadeOutputVector)
         | 
         | 
      
      
        | 
          ToArray()
         | 
         | 
      
      
        | 
          getCPtr(UsdShadeOutputVector)
         | 
         | 
      
      
        | 
          swigRelease(UsdShadeOutputVector)
         | 
         |