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    Class UsdShadeInputVector

    Inheritance
    object
    UsdShadeInputVector
    Implements
    IDisposable
    IEnumerable<UsdShadeInput>
    IEnumerable
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: pxr
    Assembly: USD.NET.dll
    Syntax
    public class UsdShadeInputVector : IDisposable, IEnumerable<UsdShadeInput>, IEnumerable

    Constructors

    Name Description
    UsdShadeInputVector()
    UsdShadeInputVector(IEnumerable<UsdShadeInput>)
    UsdShadeInputVector(IEnumerable)
    UsdShadeInputVector(int)
    UsdShadeInputVector(IntPtr, bool)
    UsdShadeInputVector(UsdShadeInputVector)

    Fields

    Name Description
    swigCMemOwn

    Properties

    Name Description
    Capacity
    Count
    IsFixedSize
    IsReadOnly
    IsSynchronized
    this[int]

    Methods

    Name Description
    Add(UsdShadeInput)
    AddRange(UsdShadeInputVector)
    Clear()
    CopyTo(int, UsdShadeInput[], int, int)
    CopyTo(UsdShadeInput[])
    CopyTo(UsdShadeInput[], int)
    Dispose()
    Dispose(bool)
    ~UsdShadeInputVector()
    GetEnumerator()
    GetRange(int, int)
    Insert(int, UsdShadeInput)
    InsertRange(int, UsdShadeInputVector)
    RemoveAt(int)
    RemoveRange(int, int)
    Repeat(UsdShadeInput, int)
    Reverse()
    Reverse(int, int)
    SetRange(int, UsdShadeInputVector)
    ToArray()
    getCPtr(UsdShadeInputVector)
    swigRelease(UsdShadeInputVector)
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