Method GetConnectedSources
GetConnectedSources(UsdAttribute, SdfPathVector)
Declaration
public static SWIGTYPE_p_TfSmallVectorT_UsdShadeConnectionSourceInfo_1_t GetConnectedSources(UsdAttribute shadingAttr, SdfPathVector invalidSourcePaths)
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GetConnectedSources(UsdAttribute)
Declaration
public static SWIGTYPE_p_TfSmallVectorT_UsdShadeConnectionSourceInfo_1_t GetConnectedSources(UsdAttribute shadingAttr)
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Declaration
public static SWIGTYPE_p_TfSmallVectorT_UsdShadeConnectionSourceInfo_1_t GetConnectedSources(UsdShadeInput input, SdfPathVector invalidSourcePaths)
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Declaration
public static SWIGTYPE_p_TfSmallVectorT_UsdShadeConnectionSourceInfo_1_t GetConnectedSources(UsdShadeInput input)
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GetConnectedSources(UsdShadeOutput, SdfPathVector)
Declaration
public static SWIGTYPE_p_TfSmallVectorT_UsdShadeConnectionSourceInfo_1_t GetConnectedSources(UsdShadeOutput output, SdfPathVector invalidSourcePaths)
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GetConnectedSources(UsdShadeOutput)
Declaration
public static SWIGTYPE_p_TfSmallVectorT_UsdShadeConnectionSourceInfo_1_t GetConnectedSources(UsdShadeOutput output)
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