docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class UsdAttributeVector

    Inheritance
    object
    UsdAttributeVector
    Implements
    IDisposable
    IEnumerable<UsdAttribute>
    IEnumerable
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: pxr
    Assembly: USD.NET.dll
    Syntax
    public class UsdAttributeVector : IDisposable, IEnumerable<UsdAttribute>, IEnumerable

    Constructors

    Name Description
    UsdAttributeVector()
    UsdAttributeVector(IEnumerable<UsdAttribute>)
    UsdAttributeVector(IEnumerable)
    UsdAttributeVector(int)
    UsdAttributeVector(IntPtr, bool)
    UsdAttributeVector(UsdAttributeVector)

    Fields

    Name Description
    swigCMemOwn

    Properties

    Name Description
    Capacity
    Count
    IsFixedSize
    IsReadOnly
    IsSynchronized
    this[int]

    Methods

    Name Description
    Add(UsdAttribute)
    AddRange(UsdAttributeVector)
    Clear()
    CopyTo(int, UsdAttribute[], int, int)
    CopyTo(UsdAttribute[])
    CopyTo(UsdAttribute[], int)
    Dispose()
    Dispose(bool)
    ~UsdAttributeVector()
    GetEnumerator()
    GetRange(int, int)
    Insert(int, UsdAttribute)
    InsertRange(int, UsdAttributeVector)
    RemoveAt(int)
    RemoveRange(int, int)
    Repeat(UsdAttribute, int)
    Reverse()
    Reverse(int, int)
    SetRange(int, UsdAttributeVector)
    ToArray()
    getCPtr(UsdAttributeVector)
    swigRelease(UsdAttributeVector)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)