docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class PlugPluginConstRefPtrVector

    Inheritance
    object
    PlugPluginConstRefPtrVector
    Implements
    IDisposable
    IEnumerable<PlugPlugin>
    IEnumerable
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: pxr
    Assembly: USD.NET.dll
    Syntax
    public class PlugPluginConstRefPtrVector : IDisposable, IEnumerable<PlugPlugin>, IEnumerable

    Constructors

    Name Description
    PlugPluginConstRefPtrVector()
    PlugPluginConstRefPtrVector(IEnumerable<PlugPlugin>)
    PlugPluginConstRefPtrVector(IEnumerable)
    PlugPluginConstRefPtrVector(int)
    PlugPluginConstRefPtrVector(IntPtr, bool)
    PlugPluginConstRefPtrVector(PlugPluginConstRefPtrVector)

    Fields

    Name Description
    swigCMemOwn

    Properties

    Name Description
    Capacity
    Count
    IsFixedSize
    IsReadOnly
    IsSynchronized
    this[int]

    Methods

    Name Description
    Add(PlugPlugin)
    AddRange(PlugPluginConstRefPtrVector)
    Clear()
    CopyTo(int, PlugPlugin[], int, int)
    CopyTo(PlugPlugin[])
    CopyTo(PlugPlugin[], int)
    Dispose()
    Dispose(bool)
    ~PlugPluginConstRefPtrVector()
    GetEnumerator()
    GetRange(int, int)
    Insert(int, PlugPlugin)
    InsertRange(int, PlugPluginConstRefPtrVector)
    RemoveAt(int)
    RemoveRange(int, int)
    Repeat(PlugPlugin, int)
    Reverse()
    Reverse(int, int)
    SetRange(int, PlugPluginConstRefPtrVector)
    ToArray()
    getCPtr(PlugPluginConstRefPtrVector)
    swigRelease(PlugPluginConstRefPtrVector)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)