docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class NdrTokenMap

    Inheritance
    object
    NdrTokenMap
    Implements
    IDisposable
    IDictionary<TfToken, string>
    ICollection<KeyValuePair<TfToken, string>>
    IEnumerable<KeyValuePair<TfToken, string>>
    IEnumerable
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: pxr
    Assembly: USD.NET.dll
    Syntax
    public class NdrTokenMap : IDisposable, IDictionary<TfToken, string>, ICollection<KeyValuePair<TfToken, string>>, IEnumerable<KeyValuePair<TfToken, string>>, IEnumerable

    Constructors

    Name Description
    NdrTokenMap()
    NdrTokenMap(IntPtr, bool)
    NdrTokenMap(NdrTokenMap)

    Fields

    Name Description
    swigCMemOwn

    Properties

    Name Description
    Count
    IsReadOnly
    this[TfToken]
    Keys
    Values

    Methods

    Name Description
    Add(KeyValuePair<TfToken, string>)
    Add(TfToken, string)
    Clear()
    Contains(KeyValuePair<TfToken, string>)
    ContainsKey(TfToken)
    CopyTo(KeyValuePair<TfToken, string>[])
    CopyTo(KeyValuePair<TfToken, string>[], int)
    Dispose()
    Dispose(bool)
    ~NdrTokenMap()
    GetEnumerator()
    Remove(KeyValuePair<TfToken, string>)
    Remove(TfToken)
    TryGetValue(TfToken, out string)
    empty()
    getCPtr(NdrTokenMap)
    swigRelease(NdrTokenMap)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)