Class GfRay
Namespace: pxr
Assembly: USD.NET.dll
Syntax
public class GfRay : IDisposable
Constructors
Fields
Methods
Name |
Description |
Dispose()
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Dispose(bool)
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Equals(object)
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Equals(GfRay, GfRay)
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~GfRay()
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FindClosestPoint(GfVec3d)
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FindClosestPoint(GfVec3d, out double)
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GetDirection()
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GetHashCode()
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GetPoint(double)
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GetStartPoint()
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Intersect(GfBBox3d)
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Intersect(GfBBox3d, out double)
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Intersect(GfBBox3d, out double, out double)
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Intersect(GfPlane)
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Intersect(GfPlane, out double)
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Intersect(GfPlane, out double, out bool)
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Intersect(GfRange3d)
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Intersect(GfRange3d, out double)
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Intersect(GfRange3d, out double, out double)
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Intersect(GfVec3d, double)
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Intersect(GfVec3d, double, out double)
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Intersect(GfVec3d, double, out double, out double)
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Intersect(GfVec3d, GfVec3d, double)
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Intersect(GfVec3d, GfVec3d, double, double)
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Intersect(GfVec3d, GfVec3d, double, double, out double)
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Intersect(GfVec3d, GfVec3d, double, double, out double, out double)
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Intersect(GfVec3d, GfVec3d, double, out double)
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Intersect(GfVec3d, GfVec3d, double, out double, out double)
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Intersect(GfVec3d, GfVec3d, GfVec3d)
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Intersect(GfVec3d, GfVec3d, GfVec3d, out double)
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Intersect(GfVec3d, GfVec3d, GfVec3d, out double, GfVec3d)
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Intersect(GfVec3d, GfVec3d, GfVec3d, out double, GfVec3d, out bool)
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Intersect(GfVec3d, GfVec3d, GfVec3d, out double, GfVec3d, out bool, double)
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SetEnds(GfVec3d, GfVec3d)
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SetPointAndDirection(GfVec3d, GfVec3d)
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Transform(GfMatrix4d)
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getCPtr(GfRay)
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swigRelease(GfRay)
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Operators