Class GfMatrix3d
Namespace: pxr
Assembly: USD.NET.dll
Syntax
public class GfMatrix3d : IDisposable
Constructors
Fields
Methods
Name |
Description |
CopyFromArray(double[])
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CopyToArray(double[])
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DecomposeRotation(GfVec3d, GfVec3d, GfVec3d)
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Dispose()
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Dispose(bool)
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Equals(object)
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Equals(GfMatrix3d, GfMatrix3d)
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~GfMatrix3d()
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GetColumn(int)
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GetDeterminant()
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GetHandedness()
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GetHashCode()
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GetInverse()
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GetInverse(out double)
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GetInverse(out double, double)
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GetOrthonormalized()
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GetOrthonormalized(bool)
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GetRow(int)
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GetTranspose()
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IsLeftHanded()
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IsRightHanded()
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Orthonormalize()
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Orthonormalize(bool)
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Set(double, double, double, double, double, double, double, double, double)
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SetColumn(int, GfVec3d)
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SetDiagonal(double)
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SetDiagonal(GfVec3d)
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SetIdentity()
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SetRotate(GfQuatd)
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SetRotate(GfRotation)
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SetRow(int, GfVec3d)
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SetScale(double)
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SetScale(GfVec3d)
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SetZero()
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ToString()
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getCPtr(GfMatrix3d)
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swigRelease(GfMatrix3d)
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Operators