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    Method Bind

    Bind(Scene, string, string)

    Binds the prim to the given material. https://graphics.pixar.com/usd/docs/api/class_usd_shade_material.html#a116ed8259600f7a48f3792364252a4e1

    Declaration
    public static void Bind(Scene scene, string primPath, string materialPath)
    Parameters
    Type Name Description
    Scene scene
    string primPath
    string materialPath
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