Class Texture
Syntax
public class Texture : LeafRenderObjectWidget
Constructors
Texture(Key, UnityEngine.Texture)
Declaration
public Texture(Key key = null, UnityEngine.Texture texture = null)
Parameters
Type |
Name |
Description |
Key |
key |
|
UnityEngine.Texture |
texture |
|
Fields
texture
Declaration
public readonly UnityEngine.Texture texture
Field Value
Type |
Description |
UnityEngine.Texture |
|
Methods
createRenderObject(BuildContext)
Declaration
public override RenderObject createRenderObject(BuildContext context)
Parameters
Returns
Overrides
textureFrameAvailable(Window)
Declaration
public static void textureFrameAvailable(Window instance = null)
Parameters
Type |
Name |
Description |
Window |
instance |
|
updateRenderObject(BuildContext, RenderObject)
Declaration
public override void updateRenderObject(BuildContext context, RenderObject renderObject)
Parameters
Overrides