Class ImageShader
Namespace: Unity.UIWidgets.ui
Syntax
public class ImageShader : PaintShader
Constructors
ImageShader(Image, TileMode, Nullable<uiMatrix3>)
Declaration
public ImageShader(Image image, TileMode tileMode = TileMode.clamp, uiMatrix3? matrix = default(uiMatrix3? ))
Parameters
| Type | Name | Description |
|---|---|---|
| Image | image | |
| TileMode | tileMode | |
| Nullable<uiMatrix3> | matrix |
Fields
image
Declaration
public readonly Image image
Field Value
| Type | Description |
|---|---|
| Image |
matrix
Declaration
public readonly uiMatrix3? matrix
Field Value
| Type | Description |
|---|---|
| Nullable<uiMatrix3> |
tileMode
Declaration
public readonly TileMode tileMode
Field Value
| Type | Description |
|---|---|
| TileMode |
Methods
getShaderMat(uiMatrix3)
Declaration
public uiMatrix3 getShaderMat(uiMatrix3 mat)
Parameters
| Type | Name | Description |
|---|---|---|
| uiMatrix3 | mat |
Returns
| Type | Description |
|---|---|
| uiMatrix3 |