Class ImageShader
Namespace: Unity.UIWidgets.ui
Syntax
public class ImageShader : PaintShader
Constructors
ImageShader(Image, TileMode, Nullable<uiMatrix3>)
Declaration
public ImageShader(Image image, TileMode tileMode = TileMode.clamp, uiMatrix3? matrix = default(uiMatrix3? ))
Parameters
Type | Name | Description |
---|---|---|
Image | image | |
TileMode | tileMode | |
Nullable<uiMatrix3> | matrix |
Fields
image
Declaration
public readonly Image image
Field Value
Type | Description |
---|---|
Image |
matrix
Declaration
public readonly uiMatrix3? matrix
Field Value
Type | Description |
---|---|
Nullable<uiMatrix3> |
tileMode
Declaration
public readonly TileMode tileMode
Field Value
Type | Description |
---|---|
TileMode |
Methods
getShaderMat(uiMatrix3)
Declaration
public uiMatrix3 getShaderMat(uiMatrix3 mat)
Parameters
Type | Name | Description |
---|---|---|
uiMatrix3 | mat |
Returns
Type | Description |
---|---|
uiMatrix3 |