Class Layer
Namespace: Unity.UIWidgets.flow
Syntax
public abstract class Layer
Properties
needsPainting
Declaration
public bool needsPainting { get; }
Property Value
Type | Description |
---|---|
Boolean |
paintBounds
Declaration
public Rect paintBounds { get; set; }
Property Value
Type | Description |
---|---|
Rect |
parent
Declaration
public ContainerLayer parent { get; set; }
Property Value
Type | Description |
---|---|
ContainerLayer |
Methods
paint(PaintContext)
Declaration
public abstract void paint(PaintContext context)
Parameters
Type | Name | Description |
---|---|---|
PaintContext | context |
preroll(PrerollContext, Matrix3)
Declaration
public virtual void preroll(PrerollContext context, Matrix3 matrix)
Parameters
Type | Name | Description |
---|---|---|
PrerollContext | context | |
Matrix3 | matrix |