Class RenderPhysicalModel | Package Manager UI website
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    Class RenderPhysicalModel

    Inheritance
    System.Object
    Diagnosticable
    DiagnosticableTree
    AbstractNodeMixinDiagnosticableTree
    RenderObject
    RenderBox
    RenderObjectWithChildMixinRenderBox<RenderBox>
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>
    RenderProxyBox
    _RenderCustomClip<RRect>
    _RenderPhysicalModelBase<RRect>
    RenderPhysicalModel
    Inherited Members
    _RenderPhysicalModelBase<RRect>.elevation
    _RenderPhysicalModelBase<RRect>.shadowColor
    _RenderPhysicalModelBase<RRect>.color
    _RenderPhysicalModelBase<RRect>._transparentPaint
    _RenderPhysicalModelBase<RRect>.alwaysNeedsCompositing
    _RenderCustomClip<RRect>.clipper
    _RenderCustomClip<RRect>._clipper
    _RenderCustomClip<RRect>.attach(Object)
    _RenderCustomClip<RRect>.detach()
    _RenderCustomClip<RRect>._markNeedsClip()
    _RenderCustomClip<RRect>._clip
    _RenderCustomClip<RRect>.clipBehavior
    _RenderCustomClip<RRect>.performLayout()
    _RenderCustomClip<RRect>._updateClip()
    _RenderCustomClip<RRect>.describeApproximatePaintClip(RenderObject)
    _RenderCustomClip<RRect>._debugPaint
    _RenderCustomClip<RRect>._debugText
    _RenderCustomClip<RRect>.debugPaintSize(PaintingContext, Offset)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.setupParentData(RenderObject)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.computeMinIntrinsicWidth(Single)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.computeMaxIntrinsicWidth(Single)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.computeMinIntrinsicHeight(Single)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.computeMaxIntrinsicHeight(Single)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.computeDistanceToActualBaseline(TextBaseline)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.hitTestChildren(HitTestResult, Offset)
    RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<RenderBox>.applyPaintTransform(RenderObject, Matrix3)
    RenderObjectWithChildMixinRenderBox<RenderBox>.debugValidateChild(RenderObject)
    RenderObjectWithChildMixinRenderBox<RenderBox>.child
    RenderObjectWithChildMixinRenderBox<RenderBox>.RenderObjectWithChildMixin.child
    RenderObjectWithChildMixinRenderBox<RenderBox>.redepthChildren()
    RenderObjectWithChildMixinRenderBox<RenderBox>.visitChildren(RenderObjectVisitor)
    RenderObjectWithChildMixinRenderBox<RenderBox>.debugDescribeChildren()
    RenderBox.getMinIntrinsicWidth(Single)
    RenderBox.getMaxIntrinsicWidth(Single)
    RenderBox.getMinIntrinsicHeight(Single)
    RenderBox.getMaxIntrinsicHeight(Single)
    RenderBox.hasSize
    RenderBox.size
    RenderBox.debugAdoptSize(Size)
    RenderBox.semanticBounds
    RenderBox.debugResetSize()
    RenderBox.getDistanceToBaseline(TextBaseline, Boolean)
    RenderBox.getDistanceToActualBaseline(TextBaseline)
    RenderBox.constraints
    RenderBox.debugAssertDoesMeetConstraints()
    RenderBox.markNeedsLayout()
    RenderBox.performResize()
    RenderBox.hitTestSelf(Offset)
    RenderBox.globalToLocal(Offset, RenderObject)
    RenderBox.localToGlobal(Offset, RenderObject)
    RenderBox.paintBounds
    RenderBox.debugHandleEvent(PointerEvent, HitTestEntry)
    RenderBox.debugPaint(PaintingContext, Offset)
    RenderBox.debugPaintBaselines(PaintingContext, Offset)
    RenderBox.debugPaintPointers(PaintingContext, Offset)
    RenderObject.parentData
    RenderObject.adoptChild(AbstractNodeMixinDiagnosticableTree)
    RenderObject.dropChild(AbstractNodeMixinDiagnosticableTree)
    RenderObject.debugCreator
    RenderObject.debugDoingThisResize
    RenderObject.debugDoingThisLayout
    RenderObject.debugActiveLayout
    RenderObject.debugCanParentUseSize
    RenderObject.owner
    RenderObject.debugNeedsLayout
    RenderObject._relayoutBoundary
    RenderObject.markParentNeedsLayout()
    RenderObject.markNeedsLayoutForSizedByParentChange()
    RenderObject.scheduleInitialLayout()
    RenderObject.layout(Constraints, Boolean)
    RenderObject.sizedByParent
    RenderObject.invokeLayoutCallback<T>(LayoutCallback<T>)
    RenderObject.debugDoingThisPaint
    RenderObject.debugActivePaint
    RenderObject.isRepaintBoundary
    RenderObject.debugRegisterRepaintBoundaryPaint(Boolean, Boolean)
    RenderObject.layer
    RenderObject.debugLayer
    RenderObject.markNeedsCompositingBitsUpdate()
    RenderObject.needsCompositing
    RenderObject._updateCompositingBits()
    RenderObject.markNeedsPaint()
    RenderObject.scheduleInitialPaint(ContainerLayer)
    RenderObject.replaceRootLayer(OffsetLayer)
    RenderObject.getTransformTo(RenderObject)
    RenderObject.handleEvent(PointerEvent, HitTestEntry)
    RenderObject.toStringShort()
    RenderObject.toString(DiagnosticLevel)
    RenderObject.toStringDeep(String, String, DiagnosticLevel)
    RenderObject.toStringShallow(String, DiagnosticLevel)
    RenderObject.showOnScreen(RenderObject, Rect, Nullable<TimeSpan>, Curve)
    AbstractNodeMixinDiagnosticableTree.depth
    AbstractNodeMixinDiagnosticableTree.redepthChild(AbstractNodeMixinDiagnosticableTree)
    AbstractNodeMixinDiagnosticableTree.attached
    AbstractNodeMixinDiagnosticableTree.parent
    DiagnosticableTree.toDiagnosticsNode(String, DiagnosticsTreeStyle)
    Diagnosticable.ToString()
    Namespace: Unity.UIWidgets.rendering
    Syntax
    public class RenderPhysicalModel : _RenderPhysicalModelBase<RRect>, HitTestTarget, RenderObjectWithChildMixin<RenderBox>, RenderObjectWithChildMixin

    Constructors

    RenderPhysicalModel(RenderBox, BoxShape, Clip, BorderRadius, Nullable<Single>, Color, Color)

    Declaration
    public RenderPhysicalModel(RenderBox child = null, BoxShape shape = BoxShape.rectangle, Clip clipBehavior = Clip.none, BorderRadius borderRadius = null, float? elevation, Color color = null, Color shadowColor = null)
    Parameters
    Type Name Description
    RenderBox child
    BoxShape shape
    Clip clipBehavior
    BorderRadius borderRadius
    System.Nullable<System.Single> elevation
    Color color
    Color shadowColor

    Properties

    _defaultClip

    Declaration
    protected override RRect _defaultClip { get; }
    Property Value
    Type Description
    RRect
    Overrides
    Unity.UIWidgets.rendering._RenderCustomClip<Unity.UIWidgets.ui.RRect>._defaultClip

    borderRadius

    Declaration
    public BorderRadius borderRadius { get; set; }
    Property Value
    Type Description
    BorderRadius

    shape

    Declaration
    public BoxShape shape { get; set; }
    Property Value
    Type Description
    BoxShape

    Methods

    debugFillProperties(DiagnosticPropertiesBuilder)

    Declaration
    public override void debugFillProperties(DiagnosticPropertiesBuilder description)
    Parameters
    Type Name Description
    DiagnosticPropertiesBuilder description
    Overrides
    Unity.UIWidgets.rendering._RenderPhysicalModelBase<Unity.UIWidgets.ui.RRect>.debugFillProperties(Unity.UIWidgets.foundation.DiagnosticPropertiesBuilder)

    hitTest(HitTestResult, Offset)

    Declaration
    public override bool hitTest(HitTestResult result, Offset position = null)
    Parameters
    Type Name Description
    HitTestResult result
    Offset position
    Returns
    Type Description
    System.Boolean
    Overrides
    RenderBox.hitTest(HitTestResult, Offset)

    paint(PaintingContext, Offset)

    Declaration
    public override void paint(PaintingContext context, Offset offset)
    Parameters
    Type Name Description
    PaintingContext context
    Offset offset
    Overrides
    Unity.UIWidgets.rendering.RenderProxyBoxMixinRenderObjectWithChildMixinRenderBox<Unity.UIWidgets.rendering.RenderBox>.paint(Unity.UIWidgets.rendering.PaintingContext, Unity.UIWidgets.ui.Offset)
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    Generated by DocFX on 18 October 2023