Class RenderObjectWithChildMixinRenderObject<ChildType> | Package Manager UI website
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    Class RenderObjectWithChildMixinRenderObject<ChildType>

    Inheritance
    System.Object
    Diagnosticable
    DiagnosticableTree
    AbstractNodeMixinDiagnosticableTree
    RenderObject
    RenderObjectWithChildMixinRenderObject<ChildType>
    RenderView
    Inherited Members
    RenderObject.parentData
    RenderObject.setupParentData(RenderObject)
    RenderObject.adoptChild(AbstractNodeMixinDiagnosticableTree)
    RenderObject.dropChild(AbstractNodeMixinDiagnosticableTree)
    RenderObject.debugCreator
    RenderObject.debugDoingThisResize
    RenderObject.debugDoingThisLayout
    RenderObject.debugActiveLayout
    RenderObject.debugCanParentUseSize
    RenderObject.owner
    RenderObject.debugNeedsLayout
    RenderObject._relayoutBoundary
    RenderObject.constraints
    RenderObject.debugAssertDoesMeetConstraints()
    RenderObject.markNeedsLayout()
    RenderObject.markParentNeedsLayout()
    RenderObject.markNeedsLayoutForSizedByParentChange()
    RenderObject.scheduleInitialLayout()
    RenderObject.layout(Constraints, Boolean)
    RenderObject.debugResetSize()
    RenderObject.sizedByParent
    RenderObject.performResize()
    RenderObject.performLayout()
    RenderObject.invokeLayoutCallback<T>(LayoutCallback<T>)
    RenderObject.debugDoingThisPaint
    RenderObject.debugActivePaint
    RenderObject.isRepaintBoundary
    RenderObject.debugRegisterRepaintBoundaryPaint(Boolean, Boolean)
    RenderObject.alwaysNeedsCompositing
    RenderObject.layer
    RenderObject.debugLayer
    RenderObject.markNeedsCompositingBitsUpdate()
    RenderObject.needsCompositing
    RenderObject._updateCompositingBits()
    RenderObject.markNeedsPaint()
    RenderObject.scheduleInitialPaint(ContainerLayer)
    RenderObject.replaceRootLayer(OffsetLayer)
    RenderObject.paintBounds
    RenderObject.debugPaint(PaintingContext, Offset)
    RenderObject.paint(PaintingContext, Offset)
    RenderObject.applyPaintTransform(RenderObject, Matrix3)
    RenderObject.getTransformTo(RenderObject)
    RenderObject.describeApproximatePaintClip(RenderObject)
    RenderObject.semanticBounds
    RenderObject.handleEvent(PointerEvent, HitTestEntry)
    RenderObject.toStringShort()
    RenderObject.toString(DiagnosticLevel)
    RenderObject.toStringDeep(String, String, DiagnosticLevel)
    RenderObject.toStringShallow(String, DiagnosticLevel)
    RenderObject.debugFillProperties(DiagnosticPropertiesBuilder)
    RenderObject.showOnScreen(RenderObject, Rect, Nullable<TimeSpan>, Curve)
    AbstractNodeMixinDiagnosticableTree.depth
    AbstractNodeMixinDiagnosticableTree.redepthChild(AbstractNodeMixinDiagnosticableTree)
    AbstractNodeMixinDiagnosticableTree.attached
    AbstractNodeMixinDiagnosticableTree.parent
    DiagnosticableTree.toDiagnosticsNode(String, DiagnosticsTreeStyle)
    Diagnosticable.ToString()
    Namespace: Unity.UIWidgets.rendering
    Syntax
    public abstract class RenderObjectWithChildMixinRenderObject<ChildType> : RenderObject, HitTestTarget, RenderObjectWithChildMixin<ChildType>, RenderObjectWithChildMixin where ChildType : RenderObject
    Type Parameters
    Name Description
    ChildType

    Properties

    child

    Declaration
    public ChildType child { get; set; }
    Property Value
    Type Description
    ChildType
    Implements
    RenderObjectWithChildMixin<ChildType>.child

    Methods

    attach(Object)

    Declaration
    public override void attach(object owner)
    Parameters
    Type Name Description
    System.Object owner
    Overrides
    RenderObject.attach(Object)

    debugDescribeChildren()

    Declaration
    public override List<DiagnosticsNode> debugDescribeChildren()
    Returns
    Type Description
    System.Collections.Generic.List<DiagnosticsNode>
    Overrides
    DiagnosticableTree.debugDescribeChildren()

    debugValidateChild(RenderObject)

    Declaration
    public virtual bool debugValidateChild(RenderObject child)
    Parameters
    Type Name Description
    RenderObject child
    Returns
    Type Description
    System.Boolean
    Implements
    RenderObjectWithChildMixin.debugValidateChild(RenderObject)

    detach()

    Declaration
    public override void detach()
    Overrides
    AbstractNodeMixinDiagnosticableTree.detach()

    redepthChildren()

    Declaration
    public override void redepthChildren()
    Overrides
    AbstractNodeMixinDiagnosticableTree.redepthChildren()

    visitChildren(RenderObjectVisitor)

    Declaration
    public override void visitChildren(RenderObjectVisitor visitor)
    Parameters
    Type Name Description
    RenderObjectVisitor visitor
    Overrides
    RenderObject.visitChildren(RenderObjectVisitor)

    Explicit Interface Implementations

    RenderObjectWithChildMixin.child

    Declaration
    RenderObject RenderObjectWithChildMixin.child { get; set; }
    Returns
    Type Description
    RenderObject
    Implements
    RenderObjectWithChildMixin.child
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