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    Class RasterCache

    Inheritance
    System.Object
    RasterCache
    Namespace: Unity.UIWidgets.flow
    Syntax
    public class RasterCache

    Constructors

    RasterCache(Int32)

    Declaration
    public RasterCache(int threshold = 3)
    Parameters
    Type Name Description
    System.Int32 threshold

    Fields

    threshold

    Declaration
    public readonly int threshold
    Field Value
    Type Description
    System.Int32

    Properties

    meshPool

    Declaration
    public MeshPool meshPool { set; }
    Property Value
    Type Description
    MeshPool

    Methods

    clear()

    Declaration
    public void clear()

    getPrerolledImage(Picture, Matrix3, Single, Int32, Boolean, Boolean)

    Declaration
    public RasterCacheResult getPrerolledImage(Picture picture, Matrix3 transform, float devicePixelRatio, int antiAliasing, bool isComplex, bool willChange)
    Parameters
    Type Name Description
    Picture picture
    Matrix3 transform
    System.Single devicePixelRatio
    System.Int32 antiAliasing
    System.Boolean isComplex
    System.Boolean willChange
    Returns
    Type Description
    RasterCacheResult

    sweepAfterFrame()

    Declaration
    public void sweepAfterFrame()
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