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    Class LayerTree

    Inheritance
    System.Object
    LayerTree
    Namespace: Unity.UIWidgets.flow
    Syntax
    public class LayerTree

    Properties

    antiAliasing

    Declaration
    public int antiAliasing { get; set; }
    Property Value
    Type Description
    System.Int32

    devicePixelRatio

    Declaration
    public float devicePixelRatio { get; set; }
    Property Value
    Type Description
    System.Single

    frameSize

    Declaration
    public Size frameSize { get; set; }
    Property Value
    Type Description
    Size

    rootLayer

    Declaration
    public Layer rootLayer { get; set; }
    Property Value
    Type Description
    Layer

    Methods

    paint(CompositorContext.ScopedFrame, Boolean)

    Declaration
    public void paint(CompositorContext.ScopedFrame frame, bool ignoreRasterCache = false)
    Parameters
    Type Name Description
    CompositorContext.ScopedFrame frame
    System.Boolean ignoreRasterCache

    preroll(CompositorContext.ScopedFrame, Boolean)

    Declaration
    public void preroll(CompositorContext.ScopedFrame frame, bool ignoreRasterCache = false)
    Parameters
    Type Name Description
    CompositorContext.ScopedFrame frame
    System.Boolean ignoreRasterCache
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